All Careers articles – Page 4

  • CDN Michelin Challenge Design winners 2019 MCD_JURY MEETING_16
    Article

    Michelin’s Challenge Design winners announced

    2019-06-06T15:02:00Z

    The theme of this year’s challenge was ‘Inspiring Mobility’, which looked for ideas about how to put emotion and human interaction into focus in the mega cities of 2035

  • CDN Sketch-off LMS 2019 Hui Li winning sketch
    Article

    CDN Sketch-off at the London Motor & Tech show

    2019-05-21T13:27:00Z

    At this year’s London motor show Mike Brewer compèred the first ever Car Design News live Sketch-off

  • Designing Car Interiors by Tim Pilsbury
    Article

    New book - Designing Car Interiors

    2019-03-28T10:22:00Z

    Tim Pilsbury’s new book, Designing Car Interiors, is an excellent addition to the car design library

  • Juke headlights.jpg
    Article

    Car Design Essentials Part 3: Graphics

    2018-09-05T15:50:00Z

    Designers talk of “having an eye for design,” an intuitive sense of what’s harmonious and what is undesirable but what exactly are the components of the criteria that they’re using? For automotive design  it essentially breaks down into three steps, which we term ‘Bones, Muscles and Graphics’. In this final part, we examine the third element of evaluating automotive design, the graphic treatment (grilles, lamps, window shapes, shutlines, DRG, DLO, wheels)

  • red porsche.jpg
    Article

    Car Design Essentials Part 2: Muscles

    2018-08-28T16:59:00Z

    How do you teach automotive design students to develop a good eye for design; to intuitively draw vehicles with good proportions, pleasing lines and a strong design character? Essentially, it breaks down into three steps, which I term ‘Bones, Muscles and Graphics’. Over the course of three articles Nick Hull will introduce these steps and explain the components of each element that builds into a complete set of principles.

  • 2e1441efc303fd758919cf0d1bfc46a2b866e70d.jpg
    Article

    Car Design Essentials Part 1: Bones

    2018-08-17T16:48:00Z

    How do you teach automotive design students to develop a good eye for design; to intuitively draw vehicles with good proportions, pleasing lines and a strong design character? Essentially, it breaks down into three steps, which I term ‘Bones, Muscles and Graphics’. Over the course of three articles Nick Hull will introduce these steps and explain the components of each element that builds into a complete set of principles.

  • Article

    How much does it cost for a car designer to live in different cities around the world? And what’s the quality of living?

    2016-07-27T16:02:06Z

    What to expect when living in one of the world’s car design cities